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Two-part commission for a friend's D&D campaign. I was asked to create an era-accurate portrait of one of the main characters, one looking normal, and one reflecting her vampiric transformation, to be used as a visual within the game.

 

I started out by sketching her face based on the reference given to me (a screenshot from the character creator in Baldur's Gate III) to make sure she looked right. I ended up changing her face a bit as well to match what my friend had in mind.​

Next was designing her outfit and the totem hanging off her waist. During this time I was also going back and forth with my friend and their gamemaster with the different ideas I had, to see what stuck and what other little easter eggs I could add.

After that, I made a full sketch and was ready to start painting. (Full painting timelapse coming soon!)

Later on they also asked me to design a custom frame for the paintings, giving me specific themes, materials and elements to include, as well as providing a helpful sketch (left) as a starting point.

Finally, it was just a matter of painting over the original piece to make the second version, then putting the frame on top of the painting. 

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I'm not sure exactly the amount of time in hours that I spent working on the commission, but I ended up spending a good few months on it. I enjoyed the process a lot, and I'm really happy with how it turned out!

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