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Designs and concepts for my current D&D character. The character was originally made for a campaign based on the Elder Scrolls games, specifically the khajiit (cat people). My initial idea for him was "what if I played a monk, who wasn't actually a monk", meaning a character that would have all the abilities of the monk class, but character-wise was the furthest thing from monastic. What I ended up with was a character who fought with their fists for a living, and I started further developing his story from there.

Later on, after telling a friend about Chop, I was invited to play him in their campaign, and I gladly accepted. This resulted in two different versions of the character- both having the same core characteristics and personality, but having specific changes in backstory in order to work with the respective campaigns, as well as being shaped by the events of the campaigns themselves. Because of this I decided to give him two distinct (but still similar) outfits, so that me and other people would know which version of him I'm drawing at any given time. At this point I had also drawn him so much that his face had changed as well:

I think he's my favorite character I've ever made.

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